Official information
Postat: 25 aug 2009, 09:08
Practical matters:
The tournament is in Borås, 65 kilometers east of Gothenburg, Sweden. It starts on Friday October 30th and ends on Sunday November 1st, 2009. The schedule looks like this:
Friday
18:30 - Official presentation and information
19.00 - 22:15 - Match 1
Saturday
10.00-13:15 - Match 2
14:15-17:30 - Match 3
19:00-22:15 - Match 4
Sunday
10:00-13:15 - Match 5
14:00 - Award Ceremony
The Convention
The tournament is held under the auspices of Borås SpelKonvent (Borås Game Convention), BSK http://bsk.sverok.net/. Participants must register for the convention (web registration not available yet, in any case you can register on arrival, entrance fee is about 250 crowns) as well as the tournament itself (more on this later). Free lodging is available at the convention (floor space, but at least it's indoors!). Meals are bought on site or in the city of Borås (we're at the University of Borås, 1d4 minutes from everything).
Tournament Registration
Teams consist of at least four and no more than six players, of which one is appointed captain. The captain enters a team name and the names of all players and four army lists of 1500 points each when they register for the tournament. This is done in an email to bsklag2009@yahoo.se - registration opens September 1st. Armies and lists can be altered up to a week before the tournament but a valid registration must contain four lists. Each team can only take one army from each codex, all Space Marine codexes count as one codex for this purpose. If a team has no Chaos Marine army, it can take two Space Marine armies instead (by tradition).
Composition
Lists are awarded composition points according to a set list of penalties (and a few bonuses) for each army. The list will be made public beforehand so that players can calculate their composition themselves. How composition affects the tournament is covered in a separate thread.
Games
Teams will play five games. Before each game captains decide which four players will play which list (so yes, you can change players around within the team from one game to the next) and then proceed to create four matchups. Each game is (usually) played over 3h 15 minutes. The results from all four matchups are added together and constitute the final game result. The team with the most points from five games (plus composition effects) is declared the winner. Matchup procedure is as follows:
1: Captains announce their players (and their lists).
2: Roll a die and the winner chooses to be A or B.
3: A then nominates one of their armies for pairing and then B chooses one of their armies. A then chooses on which table the two armies play.
4: A then nominates another one of their armies for pairing and then B chooses one of their armies. A then chooses on which table the two armies play.
5: B then nominates one of their armies for pairing and then A chooses one of their armies. B then chooses on which table the two armies play.
6: The remaining two armies will play on the remaining table.
A matchup yields 20 points in total, divided between the players depending on their ratio of victory points. A player can usually earn as many objective VPs as he can from regular VPs (so you can get 1500 points from objectives and 1500 for killing the entire opposing army). The results from the four matchups are added together to create a final game result (so the maximum margin is 80-0).
/Björn Engqvist, tournament (dis-)organiser.
The tournament is in Borås, 65 kilometers east of Gothenburg, Sweden. It starts on Friday October 30th and ends on Sunday November 1st, 2009. The schedule looks like this:
Friday
18:30 - Official presentation and information
19.00 - 22:15 - Match 1
Saturday
10.00-13:15 - Match 2
14:15-17:30 - Match 3
19:00-22:15 - Match 4
Sunday
10:00-13:15 - Match 5
14:00 - Award Ceremony
The Convention
The tournament is held under the auspices of Borås SpelKonvent (Borås Game Convention), BSK http://bsk.sverok.net/. Participants must register for the convention (web registration not available yet, in any case you can register on arrival, entrance fee is about 250 crowns) as well as the tournament itself (more on this later). Free lodging is available at the convention (floor space, but at least it's indoors!). Meals are bought on site or in the city of Borås (we're at the University of Borås, 1d4 minutes from everything).
Tournament Registration
Teams consist of at least four and no more than six players, of which one is appointed captain. The captain enters a team name and the names of all players and four army lists of 1500 points each when they register for the tournament. This is done in an email to bsklag2009@yahoo.se - registration opens September 1st. Armies and lists can be altered up to a week before the tournament but a valid registration must contain four lists. Each team can only take one army from each codex, all Space Marine codexes count as one codex for this purpose. If a team has no Chaos Marine army, it can take two Space Marine armies instead (by tradition).
Composition
Lists are awarded composition points according to a set list of penalties (and a few bonuses) for each army. The list will be made public beforehand so that players can calculate their composition themselves. How composition affects the tournament is covered in a separate thread.
Games
Teams will play five games. Before each game captains decide which four players will play which list (so yes, you can change players around within the team from one game to the next) and then proceed to create four matchups. Each game is (usually) played over 3h 15 minutes. The results from all four matchups are added together and constitute the final game result. The team with the most points from five games (plus composition effects) is declared the winner. Matchup procedure is as follows:
1: Captains announce their players (and their lists).
2: Roll a die and the winner chooses to be A or B.
3: A then nominates one of their armies for pairing and then B chooses one of their armies. A then chooses on which table the two armies play.
4: A then nominates another one of their armies for pairing and then B chooses one of their armies. A then chooses on which table the two armies play.
5: B then nominates one of their armies for pairing and then A chooses one of their armies. B then chooses on which table the two armies play.
6: The remaining two armies will play on the remaining table.
A matchup yields 20 points in total, divided between the players depending on their ratio of victory points. A player can usually earn as many objective VPs as he can from regular VPs (so you can get 1500 points from objectives and 1500 for killing the entire opposing army). The results from the four matchups are added together to create a final game result (so the maximum margin is 80-0).
/Björn Engqvist, tournament (dis-)organiser.