Missions
Postat: 25 jun 2009, 15:15
Missions finns i bifogad Word-fil eller som svårläst text nedan.
Notera att det alltså inte finns några speciella regler för outscoring utan det är regelboken som gäller.
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Battle 1
Deployment: Spearhead
Mission: Seize ground with 4 objectives
Before deciding deployment zone, place a total of 4 objectives on the table. Roll-off to decide who starts placing an objective and then alternate placing the 4 objectives. These objectives may not be within 12” of a table edge or another objective.
To claim an objective, you need to have at least one scoring unit, and no enemy unit, within 3” of the objective at the end of the battle.
Objectives Tournament points
Controlling more objectives than your opponent 10
Controlling the same number of objectives 5
Controlling less objectives than your opponent 0
Victory points difference Tournament points
301- 10-0
0-300 5-5
Battle 2
Deployment: Pitched Battle
Mission: Capture and Control with an extra objective
After deciding deployment zones but before deploying your forces, place one objective each in your own deployment zone. The player that goes first starts placing his objective and these objectives may not be within 6” of a table edge. Also place a third objective in the center of the table.
To claim an objective, you need to have at least one scoring unit, and no enemy unit, within 3” of the objective at the end of the battle.
Objectives Tournament points
Controlling more objectives than your opponent 10
Controlling the same number of objectives 5
Controlling less objectives than your opponent 0
Victory points difference Tournament points
301- 10-0
0-300 5-5
Battle 3
Deployment: Dawn of War
Mission: Claim Quarters
To claim a quarter, you need to have at least one scoring unit, and no enemy unit, in the quarter. A unit is considered to occupy the quarter where the majority of the models are at the end of the game.
Quarters Tournament points
Controlling more quarters than your opponent 10
Controlling the same number of quarters 5
Controlling less quarters than your opponent 0
Victory points difference Tournament points
301- 10-0
0-300 5-5
Battle 4
Deployment: Spearhead
Mission: Capture and Control with inverted placement
After deciding deployment zones but before deploying your forces, place one objective each in your opponent’s deployment zone. The player that goes first starts placing his objective and these objectives may not be within 6” of a table edge.
To claim an objective, you need to have at least one scoring unit, and no enemy unit, within 3” of the objective at the end of the battle.
Quarters Tournament points
Controlling more objectives than your opponent 10
Controlling the same number of objectives 5
Controlling less objectives than your opponent 0
Victory points difference Tournament points
301- 10-0
0-300 5-5
Battle 5
Deployment: Dawn of War
Mission: Seize ground with 4 objectives
After deciding deployment zone, place a total of 4 objectives on the table. The player that goes first starts placing an objective and then both players alternate placing the 4 objectives. These objectives may not be within 12” of a table edge or another objective. At least one of the two objectives placed by each player has to be placed on the opponent’s half of the table.
To claim an objective, you need to have at least one scoring unit, and no enemy unit, within 3” of the objective at the end of the battle.
Objectives Tournament points
Controlling more objectives than your opponent 10
Controlling the same number of objectives 5
Controlling less objectives than your opponent 0
Victory points difference Tournament points
301- 10-0
0-300 5-5
Notera att det alltså inte finns några speciella regler för outscoring utan det är regelboken som gäller.
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Battle 1
Deployment: Spearhead
Mission: Seize ground with 4 objectives
Before deciding deployment zone, place a total of 4 objectives on the table. Roll-off to decide who starts placing an objective and then alternate placing the 4 objectives. These objectives may not be within 12” of a table edge or another objective.
To claim an objective, you need to have at least one scoring unit, and no enemy unit, within 3” of the objective at the end of the battle.
Objectives Tournament points
Controlling more objectives than your opponent 10
Controlling the same number of objectives 5
Controlling less objectives than your opponent 0
Victory points difference Tournament points
301- 10-0
0-300 5-5
Battle 2
Deployment: Pitched Battle
Mission: Capture and Control with an extra objective
After deciding deployment zones but before deploying your forces, place one objective each in your own deployment zone. The player that goes first starts placing his objective and these objectives may not be within 6” of a table edge. Also place a third objective in the center of the table.
To claim an objective, you need to have at least one scoring unit, and no enemy unit, within 3” of the objective at the end of the battle.
Objectives Tournament points
Controlling more objectives than your opponent 10
Controlling the same number of objectives 5
Controlling less objectives than your opponent 0
Victory points difference Tournament points
301- 10-0
0-300 5-5
Battle 3
Deployment: Dawn of War
Mission: Claim Quarters
To claim a quarter, you need to have at least one scoring unit, and no enemy unit, in the quarter. A unit is considered to occupy the quarter where the majority of the models are at the end of the game.
Quarters Tournament points
Controlling more quarters than your opponent 10
Controlling the same number of quarters 5
Controlling less quarters than your opponent 0
Victory points difference Tournament points
301- 10-0
0-300 5-5
Battle 4
Deployment: Spearhead
Mission: Capture and Control with inverted placement
After deciding deployment zones but before deploying your forces, place one objective each in your opponent’s deployment zone. The player that goes first starts placing his objective and these objectives may not be within 6” of a table edge.
To claim an objective, you need to have at least one scoring unit, and no enemy unit, within 3” of the objective at the end of the battle.
Quarters Tournament points
Controlling more objectives than your opponent 10
Controlling the same number of objectives 5
Controlling less objectives than your opponent 0
Victory points difference Tournament points
301- 10-0
0-300 5-5
Battle 5
Deployment: Dawn of War
Mission: Seize ground with 4 objectives
After deciding deployment zone, place a total of 4 objectives on the table. The player that goes first starts placing an objective and then both players alternate placing the 4 objectives. These objectives may not be within 12” of a table edge or another objective. At least one of the two objectives placed by each player has to be placed on the opponent’s half of the table.
To claim an objective, you need to have at least one scoring unit, and no enemy unit, within 3” of the objective at the end of the battle.
Objectives Tournament points
Controlling more objectives than your opponent 10
Controlling the same number of objectives 5
Controlling less objectives than your opponent 0
Victory points difference Tournament points
301- 10-0
0-300 5-5