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Slajor of Malmoe II 4-5 februari

Postat: 21 okt 2016, 14:46
av leidstedt
Bild

Det blev förändringar! Vår lokal var bokad den 28-29 så vi kör helgen efter i stället.

Turnering igen och denna gången är det två dagar som gäller. Tanken är att spela tre matcher på lördagen den 4 feb och två på söndagen den 5 feb.

Preliminärt schema är:
Lördag 09:00-12:00
13:00-16:00
17:00-20:00

Söndagen
09:00-12:00
13:00-16:00

Truneringen är en utveckling av ITC formatet och är ínte bara restriktioner i regler utan även poäng. Du får alliera hur du vill men den poängen du bygger din hela arme på är den hårdast kompade arméen.

Exempel A:
Du bygger din lista med Dark Eldar och allierar in Eldar. Dark Eldar får spela med 1800 poäng men eftersom du allierar in Eldar får du bara spela med totalt 1500 poäng.

Exempel B:
Du spelar din Astra Militarum lista och vill alliera in en Inquisition enhet. Astra får spela med 1700 poäng medans en Inquisition armé får spela med 1800 poäng. Totalt får du spela med 1700 poäng.

Så välj din lista med omsorg.

All info hittar du hittar du i länkarna:

ITC: https://www.frontlinegaming.org/communi ... t-circuit/
LBK ITC: https://docs.google.com/document/d/1NBu ... 4DxlV1ei8/

Max antal spelare är 24 pers.

Anmälan: Malmofigurspel@gmail.com Du är inte anmäld förens du har betalt. I mailet skriver ni: Namn, Armé, Medlem/Ej medlem och hur ni har betalat.
Ex: Christan Stulen, Grey Knights, Medlem, Swish

Kostnad: 200kr för medlemmar
350 för icke medlemmar men då ingår medlemskap under 2017.
Betalning sker till Christian Stulen via:
Swish:0708613139
Bank: 8440-0,154 006 791-3
Kontant: på Spelens Hus.

Anmälda:
1) Anders Sander Magnussen
2) Christian Stulen
3) Kim Rasmusson
4) Micke Nordbakken
5) Jonas Pärssinen
6) Mathias Carlson
7) Johan Karlander
8) Fredrik Ernstson
9) Erik Damborg
10) Pontus Jonsson
11) Jonatan Holm
12) Simon Troell
13) Jacob Olsson
14) Felix Leufvenius
15) Benny Sand
16) Linus Axelsson
17) Olof Svensson
18) Johan Edvinsson
19) Martin Troell
20) Markus Fridolfsson
21) Tomas Christensson
22) Mikael Christensson
23) Hampus Nilsson
24) Tobias Lundberg

Reserv:
1) Gustav Leidstedt (Arr)

Missions:
Guidelines
Primary Objectives (1 & 2):
Win 4VP each, Draw 2VP each and 0VP if loss


Secondary objectives:
Each worth 1VP.

Mission 1
Deployment: Vanguard Strike
Primary Objective 1: Delayed objectives
Primary Objective 2: Tactical objectives
Secondary objectives: Breaking the peace, Big Game Hunter, Slay the Warlord


Mission 2
Deployment: Hammer and Anvil
Primary Objective 1: Slaughterpoints
Primary Objective 2: Secure ground
Secondary objectives: First Strike, Linebreaker, King of the hill


Mission 3
Deployment: Dawn of War
Primary Objective 1: Multiple Linebreaker
Primary Objective 2: Deescalating tactical objectives
Secondary objectives: First Blood, Slay the Warlord, Quarters

Mission 4
Deployment: Vanguard strike
Primary Objective 1: Contact Lost
Primary Objective 2: Slaughter points
Secondary objectives: First Strike, Last blood, Quarters

Mission 5
Deployment: Dawn of War
Primary Objective 1: Secure ground
Primary Objective 2: Double relics
Secondary objectives: Slay the warlord, Big Game Hunter, Ground Control

Start of game
1. Discuss the terrain
2. Roll for Psychic Powers/Gifts/etc.
3. Place Objectives using normal objective placement rules
4. Roll for deployment zones.
5. Roll for Night Fighting.
6. Roll for first turn. The player that wins the roll can choose to go first or second. The player going first then roll for warlord trait, deploys first and goes first unless the other player seizes the initiative.
8. Seize the initiative and start the game


Explanations
Ground Control
Control or contest two or more objectives at the end of the game to achieve this objective

Deescalating tactical objectives
tactical objectives where the handlimit is 7-(the turn number)(d3 = 2)

Secure Ground
Works as Tactical objectives but a player can also score Secure Objective X cards in their Opponents hand.
A player with a tier A or B army may not choose to discard a Secure Objective X card. (d3 = 2)

Big Game Hunter
The player who destroys the most expensive unit wins this objective.

Contact Lost
At the start of your turn draw tactical objective cards upor discard cards down to the number of objective markers you control. A player may only score 3 tactical objectives cards per turn. (d3 = 2)

First strike
The player that destroys a unit in game turn 1 gets 1 VP (both players can achieve this objective.

Multiple Line Breaker
At the end of the game count the number of units fully within 12” of the opponents table edge and score that many VP. Units consisting of multiple Independent characters only count as one unit.

Collect the unstable data
The player controlling most objectives in the end of each game turn gets 1 VP. Before counting the number of objectives (and if you get any maelstrom cards) first roll 1 dice; the objective with the corresponding number is counted as 2 objectives (for this purpose only). Then roll yet another dice; the objective with the corresponding number generates a force blast (hitting all models within 4" of its rim with S5 AP- Haywire, Ignores Cover).

Delayed Objectives
At the start of game turn 3 randomise how much VP each objective will be worth at the end of the game; 2 objectives shall be worth 3VP each, 2 objectives worth 2VP each and the last 2 objectives will be worth 1VP each.

Tactical Objectives - all
3 cards on hand. D3 rolls = 2. Only one Secure Objective X on hand (re-draw and shuffle)

Tactical Objectives - Secret Orders
The cards are not shown to your opponent until discarded or claimed.

Tactical Objectives - Contact Lost
Each player generates a number of cards based upon how many objectives they control at the start of their player turn.

Breaking the peace
The player who gets the first unit destroyed (one of their own) wins this objective.

Slaughter points
Score 1 VP for each enemy unit that have been completely destroyed. Each unit that was destroyed in the fight sub-phase award 1 additional VP for a total of 2 VP. Destroyed Independent Characters always counts as destroyed in the fight sub-phase. Each 3 hullpoints/wounds on a Super Heavy/gargantuan is worth 1VP.

King of the Hill
The player with most models fully within 6” of the centre point at the end of the game fulfills this objective.

Quarters
The player controlling most table quarters at the end of the game is winning this objective. To control the player shall have a unit fully within the quarter and no enemy units fully within that quarter, a unit can only control and contest one quarter.

Re: MFF turnering den 28-29 januari

Postat: 21 okt 2016, 20:17
av Guilliman
Nice! I´ll be there! :)

Re: MFF turnering den 28-29 januari

Postat: 22 okt 2016, 11:40
av fauh
Turnering i Malmö? Count me in!

Re: MFF turnering den 28-29 januari

Postat: 01 nov 2016, 11:02
av refabricated
Gotte!

LiTC? Är det samma som Linköping håller på med?

Re: MFF turnering den 28-29 januari

Postat: 01 nov 2016, 14:20
av testuser
Låter trevligt, är intresserad!

Re: MFF turnering den 28-29 januari

Postat: 01 nov 2016, 19:35
av leidstedt
refabricated skrev:Gotte!

LiTC? Är det samma som Linköping håller på med?
Jappamensan.

Re: MFF turnering den 28-29 januari

Postat: 02 nov 2016, 09:48
av Land_Raider
Dag Samuelsson vill gärna vara med :)

Re: MFF turnering den 28-29 januari

Postat: 02 nov 2016, 10:27
av leidstedt
Fan vad kul Dag. Vi återkommer inom kort med registrering. Vi har lite strul med lokalbokning. Men det ska inte vara något problem.

Re: MFF turnering den 28-29 januari

Postat: 02 nov 2016, 18:09
av Chickenbits
Är det några större skillnader mellan vanlig ITC och Linköpings version?

Men jag är intresserad :D

Re: MFF turnering den 28-29 januari

Postat: 02 nov 2016, 18:20
av leidstedt
Man spelar med olika poäng. Från 1500 till 1900. Kolla in Linköpings kompen bland komptrådarna.