Daemonhunters
Postat: 30 jun 2009, 12:14
Daemonhunters
A Daemonhunter army starts at 115 KP rather than 100
Allied and inducted units use the composition entry for their respective Codex, except when calculating penalties for Dedicated Transports.
HQ
Grey Knight Hero
-2 each Brother Captian
-3 each Grand Master
-3 Storm Shield
-1 Psycannon / Incinerator
Grey Knight Hero’s Retinue
Same as Grey Knight Terminators
Inquisitor Lord
+2 each Inquisitor Lord
-2 Thunderhammer / Daemon Hammer
-3 Emperors Tarot
-1 Storm Shield
-1 Combiweapon
-2 Psycannon / Incinerator
Inquisitor’s Retinue (HQ or Elite)
-1 each Plasmagun / Meltagun / Flamer / Multi-melta / Heavy Bolter / Plasmacannon
-1 each Sage / Combat Servitor
-4 Brother Captain Stern
Elites
Grey Knight Terminators
-1 each Terminator
-1 each Storm Shield
-1 each Psycannon / Incinerator
Death Cult Assassins
+2 each Death Cult Assassin after the first
Inquisitor
+1 each Inquisitor
-2 Holy Relic
-1 Null Rod
-2 Psycannon / Incinerator
-3 Emperors Tarot
-1 Combiweapon
-3 Vindicare Temple Assassin
-5 Eversor Temple Assassin
-10 Callidus Temple Assassin
Troops
Grey Knights
-2 each unit of Grey Knights
-1 each Psycannon / Incinerator
Storm Troopers
-1 each unit of Storm Troopers
-1 second Plasma Gun / Meltagun / Flamer
Fast Attack
Grey Knights Teleport Attack
+5 each unit of Grey Knights
-1 each Psycannon / Incinerator
Heavy Support
Grey Knights Purgation Squad
+1 each Grey Knights Purgationist model
-1 each Psycannon / Incinerator
Orbital Strike
-1 Lance Strike
Land Raiders (all types and regardless of being a dedicated transport or not)
-15 first Land Raider
-20 each additional Land Raider
Grey Knights Dreadnoughts
-5 each Dreadnought
Dedicated Transports
Rhino / Razorback / Chimera
-3 each Rhino / Razorback / Chimera
-2 each twin-linked Multi-Melta
-1 each twin-linked Heavy Bolter
Valkyrie
-6 each Valkyrie
Vehicles (each unit of vehicles counts as one vehicle, not counting Drop Pods)
-1 each vehicle after the 4th
-2 each vehicle after the 6th
-3 each vehicle after the 9th
A Daemonhunter army starts at 115 KP rather than 100
Allied and inducted units use the composition entry for their respective Codex, except when calculating penalties for Dedicated Transports.
HQ
Grey Knight Hero
-2 each Brother Captian
-3 each Grand Master
-3 Storm Shield
-1 Psycannon / Incinerator
Grey Knight Hero’s Retinue
Same as Grey Knight Terminators
Inquisitor Lord
+2 each Inquisitor Lord
-2 Thunderhammer / Daemon Hammer
-3 Emperors Tarot
-1 Storm Shield
-1 Combiweapon
-2 Psycannon / Incinerator
Inquisitor’s Retinue (HQ or Elite)
-1 each Plasmagun / Meltagun / Flamer / Multi-melta / Heavy Bolter / Plasmacannon
-1 each Sage / Combat Servitor
-4 Brother Captain Stern
Elites
Grey Knight Terminators
-1 each Terminator
-1 each Storm Shield
-1 each Psycannon / Incinerator
Death Cult Assassins
+2 each Death Cult Assassin after the first
Inquisitor
+1 each Inquisitor
-2 Holy Relic
-1 Null Rod
-2 Psycannon / Incinerator
-3 Emperors Tarot
-1 Combiweapon
-3 Vindicare Temple Assassin
-5 Eversor Temple Assassin
-10 Callidus Temple Assassin
Troops
Grey Knights
-2 each unit of Grey Knights
-1 each Psycannon / Incinerator
Storm Troopers
-1 each unit of Storm Troopers
-1 second Plasma Gun / Meltagun / Flamer
Fast Attack
Grey Knights Teleport Attack
+5 each unit of Grey Knights
-1 each Psycannon / Incinerator
Heavy Support
Grey Knights Purgation Squad
+1 each Grey Knights Purgationist model
-1 each Psycannon / Incinerator
Orbital Strike
-1 Lance Strike
Land Raiders (all types and regardless of being a dedicated transport or not)
-15 first Land Raider
-20 each additional Land Raider
Grey Knights Dreadnoughts
-5 each Dreadnought
Dedicated Transports
Rhino / Razorback / Chimera
-3 each Rhino / Razorback / Chimera
-2 each twin-linked Multi-Melta
-1 each twin-linked Heavy Bolter
Valkyrie
-6 each Valkyrie
Vehicles (each unit of vehicles counts as one vehicle, not counting Drop Pods)
-1 each vehicle after the 4th
-2 each vehicle after the 6th
-3 each vehicle after the 9th