Nya Space Marines i Juni!
Re: Nya Space Marines i Juni!
Dom priserna lär aldrig stämma... 75 euro för en command squad?
Re: Nya Space Marines i Juni!
Den lådan innehåller gamla command squaden, en monopose chaplain och en razorback.... rena fyndet alltsåApocswe skrev:Dom priserna lär aldrig stämma... 75 euro för en command squad?
Re: Nya Space Marines i Juni!
Ok.. Då förstår jag priset bättre.. Trodde det var för 5 gubbar bara..
codexen känns dock lätt överprisad.. Ca 500 kr..
Re: Nya Space Marines i Juni!
Fast den är ju gigantisk också 
Visst har böckerna blivit dyrare på sistone, men är det något jag tycker de kan höja priset på så är det just böckerna. De används ju trots allt i ca 5 år!
Visst har böckerna blivit dyrare på sistone, men är det något jag tycker de kan höja priset på så är det just böckerna. De används ju trots allt i ca 5 år!
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Valrosskorv
- Inlägg: 492
- Blev medlem: 20 jun 2011, 09:44
Re: Nya Space Marines i Juni!
http://www.talkwargaming.com/2013/08/co ... iBOu3_TKCh
Hå och hej, här var det reliker!
Hå och hej, här var det reliker!
Relics
Burning Blade: S+3, AP2, Melee, Blind, Incandescent Same cost as a Razorback with Extra Armor
Incandescent: At the end of an Assault Phase in which the bearer made a successful to-hit roll with the Burning Blade roll a D6. On a roll of a 2+ nothing happens. On a roll of a 1 the bearer takes a S4, AP2 hit.
Armor of Indomitus: 2+, 6++, Relentless Same cost as a Landspeeder with a Multi-melta
Once per game during any phase the wearer may choose to temporarily push the forcefield to its limits. For the duration of that phase the Armor Indomitus has a 2++ Invunerable Save.
Shield Eternal: Storm Shield, Adamantium Will, Eternal Warrior Same cost as a Landspeeder
Primarch's Wrath: Bolter, S4, AP4, Salvo 3/5, Shred, Mastercrafted 15 points less than a Rhino
Teeth of Terra: S+2, AP3, Melee, Rampage, Specialist Weapon, Strikedown Same cost as a Rhino
Standard of the Emperor Ascendant: Same cost as Landspeeder Stom with Multi-melta
Friendly units n 12" with the same Chapter Tactics as the bearer re-roll morale checks and pinning tests. Additionally, friendly units chosen from Codex: Space Marines within 6" of the bearer have the Hatred special rule, and add +1 to their total when determining their assault rolls. Furthermore, the bearer and his unit have the Fear special rule.
Wargear
Ranged Weapons: Models may replace their Boltgun or Bolt Pistol with one of the following:
Stormbolter (5 point decrease)
Combi-Flamer, Melta, Plasma, or Grav (same cost)
Grav Pistol (Plasma Pistol price)
Plasma Pistol (same cost)
Melee Weapons: Models may replace their Boltgun or Bolt Pistol with one of the following:
Power Weapons (same cost as Tactical Sergeant's)
Lighting Claw (same cost as above)
Power Fist (same cost)
Thunderhammer (same cost as Captain's)
Terminator Weapons: (These are restricted to Independent Characters in Terminator Armor)
Storm Bolter may be replaced with:
Combi-Flamer, Melta, or Plasma (two Captain's Storm bolters)
Lighting Claw (5 points more than current option)
Thunderhammer (5 points more than current option)
Power Weapon may be replaced with:
Lighting Claw (same cost)
Stormshield (5 points less)
Powerfist (same cost)
Chainfist (same cost)
Thunderhamer (same cost)
Heavy Weapons: (points cost compared to Tactical Squad)
Heavy Bolter +10
Heavy Flamer (Sternguard and Legion of the Damned ONLY same cost as Sternguard's)
Multi-melta +10
Missile Launcher +15 (Flakk upgrade same cost as DA)
Plasma Cannon +10 points
Lascannon +10 points
Special Weapons: (points cost compared to Tactical Squad)
Flamer +5
Meltagun +5
Grav rifle (same as plasma gun)
Plasma gun +5
Special Issue Wargear:
Auspex (same cost as new Flamer)
Melta bomb (same cost as new Flamer)
Digital Weapons (same cost as new Flamer)
Teleport Homer (same cost as new Melta)
Jump Pack (same cost as 3 new Melta Bombs)
Bike (same cost as 4 new Melta Bombs)
Vehicle Wargear: (points cost compared to Rhino wargear options)
Dozer blade +0 (Land Raiders can not take)
Storm bolter -5
Hunter-killer missile +0
Extra armor -5
HQ
Chapter Master
+5 points base
Artificer Armor new cost +5
Wargear Lists: Relics, Ranged, Melee, Special, Special Issue (Terminator Armor unlocks Terminator Wargear)
Terminator Armor same cost
+1 Wound/Attack over current incarnation
Mounted Assault: If the Chapter Master purchases a bike, all Bike Squads of at least 5+ models may be taken as Troops.
Orbital Bombardment: S10, AP1, Assault 1, 1 use only.
Honor Guard
-10 points less model
Relic blades 5 points less per model
Chapter Banner same cost
May take Standard of the Emperor Ascendant
Captain
-10 points less
Mounted Assault
Wargear Lists: Relics, Ranged, Melee, Special, Special Issue
Terminator Captain
Seperate entry
-20 from current Captain in Terminator armor
Command Squad
1 may be taken for each Captain, Chaplain or Librarian in the army
-15 points less
Apothecary +15 upgrade
-60 point discount for bikes
-5 point discount on Storm shields
May trade Bolt Pistols for Bolters for free
Veterans may take Melee, and Ranged, Special wargear
May take Standard of the Emperor Ascendant
Librarian
-35 point discount
Mastery level 2: -25 point discount
No codex powers
Has access to Biomancy, Pyromancy, Telekenesis, and Telepathy disciplines
May take Terminator armor for same base cost
Not permitted in Black Templar armies (Black Templars have no rules to prevent allying psykers in)
Wargear Lists: Relics, Ranged, Melee, Special, Special Issue (Terminator Armor unlocks Terminator Wargear)
No Combi-grav
Chaplain
-10 point discount
Wargear Lists: Relics, Ranged, Melee, Special, Special Issue (Terminator Armor unlocks Terminator Wargear)
Terminator armor same cost
No Combi-grav
Master of the Forge
-10 point discount
Lord of the Armory unchanged
Wargear Lists: Relics, Ranged, Melee, Special, Special Issue
May replace Bolt Pistol or Bolter with Power Axe
Techmarine
Same points cost
May take one per HQ in your army. Does not use a slot
Wargear Lists: Ranged, Melee, Special Issue
May replace Bolt Pistol or Bolter with Power Axe
Servitors
Same base cost for unit
Additional Servitors cost 5 points less each
Heavy bolter -10 cost reduction
Multi-melta -20 point cost reduction
Plasma Cannon -10 point cost reduction
Troops
Tactical Marines
-2 point per model cost reduction
Veteran Sergeant upgrade same cost as in DA book
Sergeant/Veteran Sergeant have access to Melee and Ranged wargear
If the unit has less than 10 models 1 model may take 1 weapon from either the Special or Heavy Weapons Wargear lists
If the unit has 10 models one model may take 1 weapon from the Special Weapons list and a different model may take 1 weapon from the Heavy Weapons Wargear list
Scouts
-2 points per model cost reduction
Heavy bolter -2 points
Hellfire shells same cost as Meltabomb
Missile launcher same cost as wargear list
Flakk same cost as wargear list
Veteran Sergeant upgrade same cost as in DA book
Sergeant/Veteran Sergeant have access to Melee and Ranged wargear
Camo cloaks -1 point discount
Teleport homer -5 points
Sniper Rifle +1 points
May take a Landspeeder Storm as a Dedicated Transport
Crusader Squad
Initiates same cost as Tacticals
Neophyte base leadership now 8 (Zion's notes: I did check, and the old ones were base 7, they just tested on an 8 because of the Initiates, so please no burning my car down for being "wrong")
1 Initiate may take either a Heavy Weapon or a Power Weapon or a Power Fists
A different Initiate may take a Special Weapon
Sword Brethren upgrade same cost as Veteran Sergeant (same wargear options too)
Has Chapter Tactics: Black Templars
May take a Land Raider Crusader as a Dedicated Transport
Dedicated Transports
Rhino
No changes (wargear prices changed for codex)
Razorback
+15 points base cost
Twin-Linked Heavy Flamer now a free option
Assault Cannon -15 point reduction
TL Lascannon -15 reduction
Lascannon/TL Plasmagun -15 point reduction
Drop Pod
10 model capacity
Land Speeder Storm
Now a dedicated transport for Scouts
-5 point reduction
May replace Heavy Bolter with free Heavy Flamer, Multi-melta for 5 points less, Assault Cannon for 15 points less
Jamming Beacon now makes models that are in range roll twice the number of scatter dice that distance they normally would
Cerberus Launcher: 18" S2, AP-, Heavy 1, Large Blast, Blind
Elites
Sternguard
-3 points per model
Up to two Sternguard may take a Special or Heavy weapon from the wargear lis
Combi weapons went 5 points each
Vanguard
-1 point per model
All models may take weapons from the melee wargear list
Jump packs -7 points less per pack
Storm shields -5 points less per shield
Heroic Intervention: Unit doesn't suffer penalties for disordered charges, and Veteran Sergeants automatically pass Glorious Intervention checks
Dreadnoughts
-5 points less model
Venerable a +25 point upgrade
Assault Cannon +10 point increase
TL Lascannon -5 point decrease
Left-arm Autocannon +5 points
Does not have Chapter Tactics
Ironclad Dreadnought
Points cost unchanged
Meltagun option free
No Chapter Tactics
Legion of the Damned
-10 points per model
1 model may take one of the following special weapons: Flamer (-15 points cheaper), Melta (-10 points cheaper), Plasma (-5 points cheaper)
No grav option
1 model may take a Heavy Weapon from the wargear section
Sergeant may take a weapon from Ranged wargear
Sergeant may replace bolter with chainsword for free, power weapon (same cost as wargear), power fist (same cost as wargear)
All shooting attacks ignore cover
All special rules the same
Terminators
Same base cost
Heavy Flamer +5 points more
Assault Cannon -10 points cheaper
Cyclone Missile Launcher -10 points cheaper
Assault Terminators
Same base cost
Thunderhammer/Stormshield +5 points more
Assault Centurions
First 3 cost 10 points less than base Terminator squad
Up to 3 models may be purchased for purchased for the squad for the same cost as a Predator (each)
May replace the Iron Clad Launcher with Missile Launcher for free
May replace Twin-linked flamer for a Twin-linked Melta for the cost of a flamer in the wargear section
Sergeant may purchase an Omniscope for the cost of a melta gun. It grants him Night Fight and Split Fire
May take a Land Raider as a Dedicated Transport
Has Move Through Cover, and Extra Bulky Special rules
Decimator Protocols: Models with this rule may fire up to 2 weapons in the shooting phase.
Fast Attack
Assault Squad
-1 point per model cheaper
Flamer 5 points cheaper
Plasma pistol unchanged
Veteran Sergeant upgrade same cost as in DA book
Sergeant/Veteran Sergeant have access to Melee wargear, and purchase a Grav Pistol or Plasma Pistol for the same cost
Dedicated Transport rules unchanged
Land Speeder Storm Squadron
Typhoon Missile Launcher 15 points cheaper
Assault Cannon 10 points cheaper
Multi-melta, Heavy Flamer, and Heavy Bolter unchanged
Storm Talon
Same as in Death from the Skies
Bike Squad
4 points less per model
Veteran Sergeant upgrade same cost as in DA book
Sergeant/Veteran Sergeant have access to Melee and Ranged wargear
Attack bike upgrade +5 points more
Attack Bikes
+5 more per model
Scout Bikes
2 points cheaper per model
Grenade launcher upgrade -5 points cheaper
Locator Beacon -15 points cheaper
Veteran Sergeant upgrade same cost as in DA book
Sergeant/Veteran Sergeant have access to Melee and Ranged wargear
Cluster mines are now placed by putting a marker in a terrain peice for both players to see. They alsonow turn a piece of difficult terrain into Dangerous terrain. Limit 1 marker per terrain piece.
Heavy Support
Devastator Squad
Same base cost as new Tacticals
Veteran Sergeant upgrade same cost as in DA book
Sergeant/Veteran Sergeant have access to Melee and Ranged wargear
Up to 4 Marines may each take 1 Heavy weapon from the Heavy Weapons wargear section
Devastator Centurions
Same base cost as Assault Centurions
Same cost for additional models as Assault Centurions
May replace the Hurricane Bolter with Missile Launchers for the cost of a meltagun
May replace the Heavy Bolters with Lascannons for the cost of 2 meltaguns
May replace Heavy Bolters with Grav Cannon/Grav Amp for the cost of 2 meltaguns
Sergeant may take Omniscope for same cost as meltagun
May take Landraider as Dedicated Transport
Does not have Move Through Cover
Thunderfire Cannon
No change
Predator
Base cost +15 points more
TL Lascannon -20 points cheaper
Heavy bolter Sponsons -5 points cheaper
Lascannon Sponsons -20 points cheaper
Whirlwind
Base cost -20 cheaper
Vindicator
Base cost +10 points
Hunter
10 points more than current Predator
Skyspear Missile Launcher: 60" S7, AP2, Heavy 1, Savant Lock, Armorbane
Savant Lock: When shooting at a flyer or flying monstrous creature, you put a marker on it for each miss. The markers stay on the flyer until it leaves the table, is destroyed or is engaged in close combat. At the beginning of every friendly shooting phase you roll for those markers. On a 5 or a 6 that missile hits vehicles in the rear armor, these shots are resolved using the above profile.
Stalker
Same cost as new Predator cost
Icarus Storm Cannon Array: 48", S7, AP4, Heavy 4
Icarus has two firing modes: Single target and Dual Target
Single target: above profile, twin-linked
Dual target: Must be declared before shooting. Pick two targets in range and resolve shooting attacks against them using both of them, but at BS2
All Land Raiders
No points change
"Godhammer" variant now holds 10 models.
No other changes
Storm Raven
No changes from Death from the Skies
Other Notes:
Graviton Weapons
All S-, AP2
All have the Graviton rule: Use armor save to wound. Against vehicles roll a D6, on a 1-5 nothing happens, on a 6 the vehicle is Immobilized and loses a hull point. Grav weapons do not effect buildings.
Re: Nya Space Marines i Juni!
Relikerna ser ju kung ut!
Felix "Daskad" Thuresson
Papa D skrev: Vänd på tabellen och Daskad ligger först, hej, Daskad ligger först, hej, Daskad ligger först!
Re: Nya Space Marines i Juni!
salvo-boltern tror jag vi kommer se mycket av på terminators/bikes. 5 skott på BS5, re-roll en miss och re-roll to wound för 20pts? ja tack!
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Valrosskorv
- Inlägg: 492
- Blev medlem: 20 jun 2011, 09:44
Re: Nya Space Marines i Juni!
Jag är glad att min Adamantine Mantle-Marshal kan fortsätta knäcka skallar i sin nya inkarnation. Special-baneret ser rätt fett ut också, fast det är väldigt dyrt...
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Gonka Koff
- Inlägg: 2745
- Blev medlem: 13 okt 2008, 10:55
Re: Nya Space Marines i Juni!
Hurra hurra hurra hurra hurra!!!Legion of the Damned
-10 points per model
1 model may take one of the following special weapons: Flamer (-15 points cheaper), Melta (-10 points cheaper), Plasma (-5 points cheaper)
No grav option
1 model may take a Heavy Weapon from the wargear section
Sergeant may take a weapon from Ranged wargear
Sergeant may replace bolter with chainsword for free, power weapon (same cost as wargear), power fist (same cost as wargear)
All shooting attacks ignore cover
All special rules the same
Coolaste, ballaste, läbbigaste, mest konstigaste och bästaste krigargubbarna i spelet kommer proppas in i min armé!!!
Scatter dice always point to me, which counts as a hit. I've never needed to re-roll to hit or wound. I can preemptively steal my own initiative. My army lists have won Pulitzers. Final note, I'm awesome. -Jon "The Man" Willingham
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Valrosskorv
- Inlägg: 492
- Blev medlem: 20 jun 2011, 09:44
Re: Nya Space Marines i Juni!
Men vänta lite, om alla deras shooting attacks ignorerar cover...Gonka Koff skrev:Hurra hurra hurra hurra hurra!!!Legion of the Damned
-10 points per model
1 model may take one of the following special weapons: Flamer (-15 points cheaper), Melta (-10 points cheaper), Plasma (-5 points cheaper)
No grav option
1 model may take a Heavy Weapon from the wargear section
Sergeant may take a weapon from Ranged wargear
Sergeant may replace bolter with chainsword for free, power weapon (same cost as wargear), power fist (same cost as wargear)
All shooting attacks ignore cover
All special rules the same
Coolaste, ballaste, läbbigaste, mest konstigaste och bästaste krigargubbarna i spelet kommer proppas in i min armé!!!
PLASMA-SPAM!